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Work by Joshua Ellis tagged AI.
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AI
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Data-driven game objects for use in simulated ecosystems
Designer & Tools Programmer
8 July 2021
My final-year dissertation: replacing IsoEngine’s three separate prop systems with one data-driven pipeline, so designers could configure props, AI and food chains from a table instead of from Blueprints.
UE4
C++
Data-Driven Design
AI
Dissertation